32000 Points of Light
2001

audiovisual installation in a flight simulator. Treating temporality and frequency of audio as a spatial environment that can be navigated. Created in collaboration with Alex Bradley, Andy Gracie, Jessica Marlowe and Matt Mawford. Originally commissioned by InBetweenTime in 2000.

Presented at: Arnolfini, Bristol; ISEA 2002, Nagoya; CityLab, Mexico City.

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