always something somewhere else (2007)


‘always something somewhere else’ is a GPS based soundwalk that builds itself as you experience it. To create it I worked with Hewlett Packard in Bristol and their new mscape software ( http://www.mscapers.com ).

In the work the listener is asked to locate various substances that form the contemporary urban environment (glass, stone, concrete etc.). As they mark the location of each one they begin to hear interwoven stories connecting them to remote locations around the world, soundtracked with a generative music score. The narratives are progressed and concluded as the listener returns to the locations they chose. The piece is reflective and sometimes melancholy, it touches on issues of climate change and global awareness, but ultimately encourages the listener to treasure the moments around them…

Posted: May 28th, 2007
Categories: soundwalks
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Comments: 3 Comments.
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Pingback from Network Research » Always Something Somewhere Else - June 25, 2007 at 1:25 pm

[...] on topic (networks) one work which was simply beautifully was Always Something Somewhere Else (image above, video below) by Duncan Speakman, a sound artist exploring ideas of memory, geography [...]

Pingback from Hannah Nicklin » Blog Archive » Ourselves, in Other Contexts. - February 2, 2010 at 5:36 pm

[...] narrative – but that we need a balanced diet. There are projects like Duncan Speakman’s Always Something Somewhere Else, that use GPS enabled locative narratives to locate you within one world, but the subject matter to [...]

Pingback from Hannah Nicklin » Blog Archive » The Player as Political - March 21, 2010 at 1:39 am

[...] for a connection to the ‘bigger picture’. Blast Theory’s Rider Spoke and Duncan Speakman’s Always Something Somewhere Else are self-created and generative pieces of work that use GPS units […] to discover fragments of [...]













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